If there is one thing that cannot be denied about Black Myth: Wukong, it is that it is a graphic marvel like we have rarely seen before. In addition to having an impeccable artistic direction, Game Science’s game makes a masterful handling of Unreal Engine 5 to bring us a powerful aesthetic. What is the price of this? Logic dictates that more powerful hardware is needed to be able to take advantage of all this, but today I am going to tell you a secret: some of its options have little impact on the graphic quality, and a lot in performance. Let’s see some tricks to make your game run better without sacrificing graphics.
Black Myth Wukong Optimization on PC
Okay, let’s get down to business now. This time, instead of going through all the graphical options one by one, we’re going to focus on general tips. Graphical settings are very useful, but Black Myth: Wukong’s requirements are so extensive that they end up diluting their usefulness.
DLSS, FSR and Frame Generation, your best allies
I really like playing at native resolution instead of using scaling methods, but the usefulness of these is more than obvious. Game Science’s game allows you to lets you choose between several methodsand these are my recommendations for configuring them based on your manufacturer and graphics card.
- NVIDIA RTX Series 40: whatever your RTX 4000, DLSS and Frame Generation will give you good results. The resolution scale should be, at least 70%although 75% has the potential to give better aesthetic results in exchange for a few FPS. This may vary depending on your resolution, but I’m giving you relatively safe values at both 1080p and 1440p, and even 4K.
- NVIDIA RTX Series 30 and 20, and AMD RX Series 6000 and 7000: Here we are going to leave aside DLSS to move to FSR. But why, if this option is AMD’s even if you have an NVIDIA graphics card? Because this way we can access Frame Generation, something that is available in DLSS. relegated to the RTX Series 40. Again, 70-75% scaling is fine. You can try lowering it further, but this may end up ruining the aesthetics of the game.
- NVIDIA GTX Series 10 and AMD RX Series 5000: In this case, AMD’s Frame Generation with its FSR is not supportedand enabling it can end up giving you a disastrous experience. You can try, but I wouldn’t expect too much. On the other hand, you can still use FSR as a scaling method.
Graphic options and their names are misleading
It’s clear that when you look at the graphics options of a game, having an option called “High”, another called “Ultra” and one that says “Cinematic” imply big differences between bothright? Well, in a game as fast-paced as Black Myth Wukong, these are fewer than they might seem. Look at the image below to find the differences.
While it’s clear that the Cinematic profile looks better, in my experience it also gives me 53 FPS less on average than the High profile. With a graphics card AMD RX 7900 GREa Ryzen 7 processor 5800X3D and 32GB RAMthe performance results I have had at 1440p have been as follows:
- High: 155 FPS average.
- Ultra: 122 FPS average.
- Film: 102 FPS on average.
My recommendation is that, unless your computer is a real beast, you start with the “High” profile for your tests. If it works perfectly, that’s good. framerateyou may not need to do anything else. If not, you can consider lower your two most demanding options.
Lights and shadows, the great challenges for your FPS
Testing all the game’s options, I’ve seen that the two most demanding for our graphics cards are shadows and global illumination, something that surprises no one. On my computer, on average, I’ve managed to gain 12 FPS per option (i.e., around 25 fiddling with both) by reducing their profile from High to Medium. Obviously, these gains have more to do with your computer than anything else. Personally, with the kind of performance I have, I’m not going to lower them, but you don’t lose a huge amount of graphical fidelity by doing so, and the percentage increase in FPS can be as high as up to more than 10%.
Finally, regarding Ray Tracing, unless you have a very powerful computer, and specifically with an NVIDIA graphics card (as they give better performance with ray tracing), consider turning it off and leaving it on. Obviously, do your tests, but the performance difference will be wild if you have it on.