The space exploration It is not always as pretty and introspective as many of us show in publications, images and videos. There is a whole world of inconvenience and inconvenience behind that beauty. In the case of Starfield, we have illnesses and injuries. If you play on Easy or Normal they are nothing more than a slight itch, but on higher difficulties they can really condition your progress.
Starfield’s illnesses and injuries are represented by a series of icons on the watch HUDlocated in the lower left area of the screen. The game doesn’t have a detailed tutorial to show what each one does, so below I’ll tell you everything you need to know to identify them and even avoid them.
The first thing you should keep in mind is the protections of the suits: physical, energy, electromagnetic, thermal, air, corrosive and radioactive. The first three are usually related to combat (types of ammunition) and the remaining four to the environmental inclemency of the plans. Some weapons can cause altered effects related to the latter.
The amount of protection determines How much effect can we endure? and the severity if it affects us. If we do get sick or injured, there are three levels of severity and prognosis, which determine how much it affects our statistics and the possibility of healing without taking measures. Both depend on our skills and are measured with colors (from best to most): red, orange and green.
Needless to say, being stocked with all kinds of medicines is essential, but if we don’t have them we can opt for go to a doctor to cure us or take a little nap to heal over time. In some cases it is advisable to act immediately because our statistics can be seriously affected.
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Description |
Conditions |
Remedies |
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This state is usually similar to air related conditions (Airborne) and affects internal parts of our body. If we let them get worse, they can lead to other things such as infections and physical effects on the body. One of the most common is “lung damage” and can lead to the effect of coughing, which prevents stealth and limits mobility. |
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This condition has to do with infectionswhich are related to air, corrosive and radioactive protections. This section also includes addictions to medications, drugs and alcohol. |
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Physical injuriesThese are the most common in Starfield. The orange icon with the drops is likely to be the first one most players see. They have to do with physical states of the body, usually as a result of the first two effects. They can occur due to any ineffective suit defense. |
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Physical injuries. It is not the most common condition and usually occurs as a result of shootings and impacts from alien animals. Those who opt for melee weapon builds should have remedies for this condition. |
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Injuriesfrom sprains to broken bones. They are usually caused by reckless movements (steep falls) or high-gravity jumps, although they can also occur after physical combat. And rarely after shootings. |
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Additional icons related to the types of hazards we can find on planets. Like the ailments, they can be seen both on the compass and in the character menu. |
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Finally, it is important to conduct research on the Research Table to develop more efficient drugs and cures that cover more remedies. Other craftables can prevent certain conditions for a while. It is recommended that you take a look at it and invest some materials, your character will surely appreciate it.